Agar.io Game Review

Agar.io[2] is a massively multiplayer action game developed by Matheus Valadares.[3][4] Players control a cell in a map representing apetri dish; the goal is to gain as much mass as possible by swallowing smaller cells without being swallowed by bigger ones.[5] The name Agar.io comes from the substance agar, used to culture bacteria.[6]

Initially advertised on 28 April 2015 on 4chan as a browser game, Agar.io was a quick success; the agar.io website (for the browser version) was ranked by Alexa as one of the 1,000 most visited websites,[7] and the mobile versions were downloaded more than ten million times during its first week. Reception of the game was positive; it received particular praise for its simplicity, competition, and mechanics; while some disliked its repetitiveness. A downloadable Steam version was planned and announced on 3 May 2015, and the mobile version of Agar.io for iOS and Android was released on 8 July 2015 by Miniclip.

Agar.io
Agar.io appstore logo.png
Official Agar.io logo
Developer(s) Matheus Valadares
Publisher(s) Miniclip (mobile)
Platform(s)
Release date(s) Browser
28 April 2015[1]
Android, iOS
8 July 2015
Genre(s) Strategy, action
Mode(s) Multiplayer

Agar.io[2] is a massively multiplayer action game developed by Matheus Valadares.[3][4] Players control a cell in a map representing apetri dish; the goal is to gain as much mass as possible by swallowing smaller cells without being swallowed by bigger ones.[5] The name Agar.io comes from the substance agar, used to culture bacteria.[6]

Initially advertised on 28 April 2015 on 4chan as a browser game, Agar.io was a quick success; the agar.io website (for the browser version) was ranked by Alexa as one of the 1,000 most visited websites,[7] and the mobile versions were downloaded more than ten million times during its first week. Reception of the game was positive; it received particular praise for its simplicity, competition, and mechanics; while some disliked its repetitiveness. A downloadable Steam version was planned and announced on 3 May 2015, and the mobile version of Agar.io for iOS and Android was released on 8 July 2015 by Miniclip.

Gameplay

Agar.io gameplay; this shows only a small fraction of an Agar.io map. Shown here are four cells. The cell named “doge” shows the game’s custom style feature; in this case, the username “doge” causes a player’s cell to show a drawing of the dog of the Doge meme.The objective of Agar.io is to grow a cell, a circular player-controlled object, by swallowing both pellets and smaller cells without being swallowed by larger cells. It can be played in a deathmatch or between teams.[8] The goal of the game is to obtain the largest cell; players restart when all of their cells are swallowed. Players can change their cell’s appearance with predefined words or phrases.[9]

Agar.io contains three entities: pellets, cells and viruses:

  • Pellets, or food,[10] are randomly scattered among the map. When swallowed, they slightly increase a cell’s mass.
  • Cells are controlled by every player. Only opponent cells that are smaller can be swallowed; they can be swallowed directly, or by splitting, as described below. Cells move slower with heavier mass[11] and gradually lose mass over time.[3]
  • Viruses split larger cells into many pieces. Smaller cells can hide behind them for protection against larger cells. They can be fed to create another virus launched at a direction the player chooses.[3]

Players can split a part of their cell, flinging one of the divided cells at the direction of the cursor. This can be used as a ranged attack to swallow other cells, to escape from a difficult situation, or to move more quickly around the map.[8] Split cells eventually merge back into one cell. Players can also release a small fraction of their mass to grow other cells, to bait enemies so that they can be eaten, or to feed viruses, which splits them when done several times.[3]

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